Sony by no means struck a Metallic Gear Strong 4 PS3 exclusivity deal with Konami or Kojima Productions. Turns out, Hideo Kojima himself didn’t want to launch the video game on the Xbox 360. Which is according to former Kojima Productions staff Ryan Payton, who was interviewed by author Steven L. Kent for his e-book The Ultimate History of Movie Games Quantity 2.
Steel Equipment Strong 4 PS3 launched in 2008 to common praise
Thinking about the reception of Metallic Equipment Stable 4 on PS3, it designed many wonder why Konami did not launch the sport on Xbox 360, specifically considering the fact that the console was really well known. The only reasonable reply enthusiasts could consider of was an exclusivity deal. Not quite, seemingly. “The prevailing belief around the field was that Sony have to have secured an exceptional deal for the video game,” Payton told Kent (by way of ResetEra). “It wasn’t accurate. Experienced Kojima selected to port the recreation to Xbox 360, his bosses would certainly have permitted the choice, but he wasn’t ready to make the leap.”
The genuine explanation for Kojima not wanting to make the soar is Xbox 360’s complex restrictions. When Steel Gear Sound: Legacy Selection was declared for PS3, the developer was quizzed about the deficiency of an Xbox 360 variation, to which he replied that he couldn’t launch Steel Gear Strong 4 (which is part of the selection) on Microsoft’s console mainly because “the quantity of info in MGS4 is just as well monumental.” PS3 had the advantage of Blu-ray discs but the activity would have to have all around seven DVDs to suit on the Xbox 360. “When it’s the subsequent [Xbox] console, possibly we can release it,” Kojima explained at the time. “If we launched a edition on the Xbox 360 without having MGS4, then it is not The Legacy Selection.”
In other information, PS1/PSP classics in the revamped PS Moreover will have personalized video clip filters among other attributes, and a PSVR 2 event is rumored to be happening soon.